
A music lesson program utilizing AI and the metaverse
Description
Book Introduction
This book explores the potential and limitations of AI and metaverse technologies in music education, focusing on the theme of "Implementing Musical Imagination in a Digital Environment." AI music generation tools are now evolving beyond simple melody generation to become collaborative partners that reflect learners' intentions and emotions in real time.
This opens up new possibilities for many who felt limited in their creative abilities due to a lack of knowledge of music theory, and provides an opportunity for everyone to freely express their musical imagination.
Amidst these changes, we face several fundamental questions. How will uniquely human artistry be redefined in the age of AI? What should be the educational goals when teaching musical interaction in virtual spaces? What essential values of music education should be emphasized in a world increasingly dependent on technology? The authors seek answers to these questions, establishing a theoretical foundation and systematically analyzing and presenting practical applications in educational settings.
This book is largely structured around three axes.
First, ‘Digital Media-Based Music Education’ explores in depth the epistemological changes brought about by technological advancements.
Second, in 'Educational Use of AI-Based Creative Tools,' we present specific platform-specific class design methods.
Third, in 'Musical Interaction in the Metaverse Space,' we discuss the new possibilities for collaborative learning offered by virtual reality.
Through this, readers will be able to understand how the art of music is changing in the digital age and new approaches that fuse creation and appreciation.
Additionally, each chapter bridges the gap between theory and practice and effectively connects them through concrete teaching scenarios that can be immediately applied in educational settings.
This opens up new possibilities for many who felt limited in their creative abilities due to a lack of knowledge of music theory, and provides an opportunity for everyone to freely express their musical imagination.
Amidst these changes, we face several fundamental questions. How will uniquely human artistry be redefined in the age of AI? What should be the educational goals when teaching musical interaction in virtual spaces? What essential values of music education should be emphasized in a world increasingly dependent on technology? The authors seek answers to these questions, establishing a theoretical foundation and systematically analyzing and presenting practical applications in educational settings.
This book is largely structured around three axes.
First, ‘Digital Media-Based Music Education’ explores in depth the epistemological changes brought about by technological advancements.
Second, in 'Educational Use of AI-Based Creative Tools,' we present specific platform-specific class design methods.
Third, in 'Musical Interaction in the Metaverse Space,' we discuss the new possibilities for collaborative learning offered by virtual reality.
Through this, readers will be able to understand how the art of music is changing in the digital age and new approaches that fuse creation and appreciation.
Additionally, each chapter bridges the gap between theory and practice and effectively connects them through concrete teaching scenarios that can be immediately applied in educational settings.
index
Part 1: Exploring Future Education Theories
Chapter 1: Understanding Future Education 15
01 Digital Media-Based Music Education 16
1.
Human Life and Music 16
2.
Changes in Music Education in the Digital Age 17
3.
Music AI Development 20
4.
Artificial Intelligence and Music Education 23
5.
Metaverse and Music Education 26
Part 2 AI
Chapter 2: AI Music Lessons 31
01 Interactive AI Class 32
1.
Introducing ChatGPT and its Conversational AI Tool 32
2.
Image generation tool: Rutton, Google AI Studio 36
3.
Lesson (1) Creating a Music Broadcast 42
4.
Lesson (2) Making a Musical 47
02 Aiba Utilization Class 55
1.
Introduction to Aiba 55
2.
Lesson (1) Creating Background Music for Everyday Life 67
3.
Lesson (2) Creating a Video Introducing My Daily Routine 73
4.
Lesson (3) Artificial Intelligence Copyright Education Program 84
03 Suno and Yudio Utilization Lesson 87
1.
Introduction to Suno and Yudio 87
2.
Class (1) Project 95: Creating Class Rules
3.
Lesson (2) Creating a Song to Promote Dokdo Awareness 100
Chapter 3 DAWs and Artificial Intelligence 105
01 Stick Music Production Lesson 106
1.
Songmaker Introduction 106
2.
Lesson (1) Making My Favorite Songs 109
3.
Hookpad Introduction 110
4.
Lesson (2) Arranging My Favorite Songs 115
02 BandLab Utilization Class 117
1.
BandLab Introduction 117
2.
Lesson (1) Using SongStarter AI Features and Lessons 128
3.
Class (2) Gifting Creative Music 134
4.
Lesson (3) Arranging Wind and String Instrument Sounds 139
5.
Lesson (4) Creating Orchestrations 143
03 Soundscape AI Lesson 148
1.
Soundscape 148
2.
BandLab Sampler feature and AI 149
3.
Lesson (1) Expressing the Sounds of Our Neighborhood 151
4.
Lesson (2) Expressing the Properties of Materials and Music 155
Part 3 Metaverse
Chapter 4: Preparing for Metaverse Classes 161
01 Preparing for the Metaverse ZEP 162
1.
Introducing Metaverse Zeb 162
2.
Getting Started with Jeb: Sign Up 164
3.
Using Avatars 165
02 Building Your Own Music Room 167
1.
Introduction to Map Editor Tool Features 167
2.
Building Floors and Walls 171
3.
Placing objects in space 175
4.
Connecting a Virtual Instrument (Object Function) 181
5.
Building a 2.5D Music Room 184
03 Organizing Group Activities: Tile Effect 188
1.
Introduction to the Tile Effect Tool Features 188
2.
Creating a Group Activity Space 191
3.
Move to another location 195
04 Preparing Classes in Various Ways 198
1.
Add Apps: Everyone's Piano, Stamp 198
2.
Minigame: Quiz Creation 203
Chapter 5: Metaverse Music Lesson 213
01 Fun Virtual Space Music Class 214
1.
Inclusive Education: Our Lives Here and Now 214
2.
Appreciation: Folk Song Study by Group 241
3.
Creation: EdTech Creative Learning 252
4.
Performance: Recorder Grade 258
5.
Various music class spaces 265
02 ZEP QUIZ Music Lesson 273
1.
Introducing the Jeb Quiz 273
2.
Making a Jeb Quiz 276
3.
Jeb Music Quiz 280
Chapter 6 3D Metaverse 281
01 Realistic Art Steps 282
1.
Introduction to Artsteps 282
2.
Creating an Art Steps Space 284
Reference 292
Chapter 1: Understanding Future Education 15
01 Digital Media-Based Music Education 16
1.
Human Life and Music 16
2.
Changes in Music Education in the Digital Age 17
3.
Music AI Development 20
4.
Artificial Intelligence and Music Education 23
5.
Metaverse and Music Education 26
Part 2 AI
Chapter 2: AI Music Lessons 31
01 Interactive AI Class 32
1.
Introducing ChatGPT and its Conversational AI Tool 32
2.
Image generation tool: Rutton, Google AI Studio 36
3.
Lesson (1) Creating a Music Broadcast 42
4.
Lesson (2) Making a Musical 47
02 Aiba Utilization Class 55
1.
Introduction to Aiba 55
2.
Lesson (1) Creating Background Music for Everyday Life 67
3.
Lesson (2) Creating a Video Introducing My Daily Routine 73
4.
Lesson (3) Artificial Intelligence Copyright Education Program 84
03 Suno and Yudio Utilization Lesson 87
1.
Introduction to Suno and Yudio 87
2.
Class (1) Project 95: Creating Class Rules
3.
Lesson (2) Creating a Song to Promote Dokdo Awareness 100
Chapter 3 DAWs and Artificial Intelligence 105
01 Stick Music Production Lesson 106
1.
Songmaker Introduction 106
2.
Lesson (1) Making My Favorite Songs 109
3.
Hookpad Introduction 110
4.
Lesson (2) Arranging My Favorite Songs 115
02 BandLab Utilization Class 117
1.
BandLab Introduction 117
2.
Lesson (1) Using SongStarter AI Features and Lessons 128
3.
Class (2) Gifting Creative Music 134
4.
Lesson (3) Arranging Wind and String Instrument Sounds 139
5.
Lesson (4) Creating Orchestrations 143
03 Soundscape AI Lesson 148
1.
Soundscape 148
2.
BandLab Sampler feature and AI 149
3.
Lesson (1) Expressing the Sounds of Our Neighborhood 151
4.
Lesson (2) Expressing the Properties of Materials and Music 155
Part 3 Metaverse
Chapter 4: Preparing for Metaverse Classes 161
01 Preparing for the Metaverse ZEP 162
1.
Introducing Metaverse Zeb 162
2.
Getting Started with Jeb: Sign Up 164
3.
Using Avatars 165
02 Building Your Own Music Room 167
1.
Introduction to Map Editor Tool Features 167
2.
Building Floors and Walls 171
3.
Placing objects in space 175
4.
Connecting a Virtual Instrument (Object Function) 181
5.
Building a 2.5D Music Room 184
03 Organizing Group Activities: Tile Effect 188
1.
Introduction to the Tile Effect Tool Features 188
2.
Creating a Group Activity Space 191
3.
Move to another location 195
04 Preparing Classes in Various Ways 198
1.
Add Apps: Everyone's Piano, Stamp 198
2.
Minigame: Quiz Creation 203
Chapter 5: Metaverse Music Lesson 213
01 Fun Virtual Space Music Class 214
1.
Inclusive Education: Our Lives Here and Now 214
2.
Appreciation: Folk Song Study by Group 241
3.
Creation: EdTech Creative Learning 252
4.
Performance: Recorder Grade 258
5.
Various music class spaces 265
02 ZEP QUIZ Music Lesson 273
1.
Introducing the Jeb Quiz 273
2.
Making a Jeb Quiz 276
3.
Jeb Music Quiz 280
Chapter 6 3D Metaverse 281
01 Realistic Art Steps 282
1.
Introduction to Artsteps 282
2.
Creating an Art Steps Space 284
Reference 292
GOODS SPECIFICS
- Date of issue: August 30, 2025
- Page count, weight, size: 295 pages | 190*230*20mm
- ISBN13: 9791167259400
- ISBN10: 1167259408
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