
Power Practical Go 1: The First Steps in Baduk
Description
Book Introduction
Power Practical Go 1: The First Step in Baduk
Baduk is a game filled with boundless creativity and free thinking!
They say that if you know the basic rules and the stones and axes, you can play Go, but you still have to go through a painful process.
Let's take our first steps with the mindset of a farmer sowing seeds in spring, or with the attitude of a mountaineer just beginning his ascent.
Part 1, 'Introduction', explains the basic rules and beginner techniques in an easy-to-understand manner.
Although Baduk is a game that can be enjoyed easily and enjoyably with simple rules, there are certain limitations to its ability to accept skills and knowledge from a single field.
The important thing is to quickly internalize what you have vaguely felt and learned by converting it into a practical form.
You might ask, "What's the point of just going fast without knowing much?" But, above all, learning becomes more effective when you don't feel bored.
In Part 2, we prepared ‘Utilization’.
If Part 1 covered the fundamentals of Baduk, Part 2 can be said to be an advanced and developed version.
It is designed to allow you to experience various problems based on the basic skills you learned previously.
In Chapter 1, we first learn the basics of catching stones, such as single and double, axis, long sentence, illusion, and rolling, and from there, we move on to the more difficult water battle (Chapter 2) and life and death corner (Chapter 3). In Chapters 4 and 5, we cover the basic stone formation methods and moving techniques that beginners must learn at least once, in the form of lectures, with the theme of stone formation, good shape, and bad shape.
Baduk is a game filled with boundless creativity and free thinking!
They say that if you know the basic rules and the stones and axes, you can play Go, but you still have to go through a painful process.
Let's take our first steps with the mindset of a farmer sowing seeds in spring, or with the attitude of a mountaineer just beginning his ascent.
Part 1, 'Introduction', explains the basic rules and beginner techniques in an easy-to-understand manner.
Although Baduk is a game that can be enjoyed easily and enjoyably with simple rules, there are certain limitations to its ability to accept skills and knowledge from a single field.
The important thing is to quickly internalize what you have vaguely felt and learned by converting it into a practical form.
You might ask, "What's the point of just going fast without knowing much?" But, above all, learning becomes more effective when you don't feel bored.
In Part 2, we prepared ‘Utilization’.
If Part 1 covered the fundamentals of Baduk, Part 2 can be said to be an advanced and developed version.
It is designed to allow you to experience various problems based on the basic skills you learned previously.
In Chapter 1, we first learn the basics of catching stones, such as single and double, axis, long sentence, illusion, and rolling, and from there, we move on to the more difficult water battle (Chapter 2) and life and death corner (Chapter 3). In Chapters 4 and 5, we cover the basic stone formation methods and moving techniques that beginners must learn at least once, in the form of lectures, with the theme of stone formation, good shape, and bad shape.
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index
Part 1 Introduction
Chapter 1: What is Baduk? 13
1.
Basic Knowledge of Baduk 15
2.
9 Basic Rules of Baduk 17
3.
Basic Stone Grabbing Techniques 24
4.
How to Connect Stones 57
Chapter 2: The Life and Death of Baduk 69
1.
Okjip 77
2.
At the crossroads of life and death 87
3.
Safe Space 89
4.
Various archery 93
5.
The power of the weighted water is 96
6.
Big 102
7.
Award 104
Chapter 3, Loss 111
1.
Principle of Non-Repetition of Same Form 112
2.
The Reality of Defeat 120
3.
124 tiles at the end of the board
Chapter 4: Haengma and Terminology 127
1.
Garlic clove 128
2.
Jump one space 132
3.
Date 135
4.
138
5.
Disconnect 139
6.
Joint 143
7.
Attachment 147
8.
Wet, double wet 148
9.
Wet joint 151
10.
Inflation 152
11.
Fit 153
Chapter 5: Essential Techniques for Beginners 155
1.
axis 156
2.
Long text 160
3.
Illusion 165
4.
172 Moisture-wicking
5.
Double-ended 180
6.
Tightness 182
7.
Crossing 184
Chapter 6: The End of Baduk 193
1.
Finishing and Win/Loss 194
2.
Dead Stone and Care 195
3.
Housekeeping and Accounting 196
4.
Non-resurrection 197
5.
Big and draw 198
Chapter 7: How to Play a Game 199
1.
200 steps
2.
Jeongseok 212
3.
Mid-fight 218
4.
End 222
5.
Folding Baduk is like this 228
Chapter 8: 9-Point Go Game 229
1st to 5th steps 230
… Part 2 Utilization…
Chapter 1: Various Easy Techniques 241
Example 1 - Example 10 245
Problems 1-21 255
Chapter 2, Award Battle 297
Problems 1-17 301
Chapter 3: Life and Death 339
Life and Death 1: Questions 1-8 340
Life and Death 2: Problems 1–18 362
Chapter 4, 401
1.
From hardening to spreading, to approaching 403
2.
The basic principle of a spread is 'two spaces' 409
3.
417. The power of the spread
4.
Reasons and Points 419
5.
425 to maintain the balance between high and low
6.
Lines of Power and Lines of Reality 429
Chapter 5: Good Shape, Bad Shape 433
1.
Avoid bad shapes - right-sided, split-sided, and dotted hair 435
2.
Good Guardian, Bad Guardian 448
Chapter 1: What is Baduk? 13
1.
Basic Knowledge of Baduk 15
2.
9 Basic Rules of Baduk 17
3.
Basic Stone Grabbing Techniques 24
4.
How to Connect Stones 57
Chapter 2: The Life and Death of Baduk 69
1.
Okjip 77
2.
At the crossroads of life and death 87
3.
Safe Space 89
4.
Various archery 93
5.
The power of the weighted water is 96
6.
Big 102
7.
Award 104
Chapter 3, Loss 111
1.
Principle of Non-Repetition of Same Form 112
2.
The Reality of Defeat 120
3.
124 tiles at the end of the board
Chapter 4: Haengma and Terminology 127
1.
Garlic clove 128
2.
Jump one space 132
3.
Date 135
4.
138
5.
Disconnect 139
6.
Joint 143
7.
Attachment 147
8.
Wet, double wet 148
9.
Wet joint 151
10.
Inflation 152
11.
Fit 153
Chapter 5: Essential Techniques for Beginners 155
1.
axis 156
2.
Long text 160
3.
Illusion 165
4.
172 Moisture-wicking
5.
Double-ended 180
6.
Tightness 182
7.
Crossing 184
Chapter 6: The End of Baduk 193
1.
Finishing and Win/Loss 194
2.
Dead Stone and Care 195
3.
Housekeeping and Accounting 196
4.
Non-resurrection 197
5.
Big and draw 198
Chapter 7: How to Play a Game 199
1.
200 steps
2.
Jeongseok 212
3.
Mid-fight 218
4.
End 222
5.
Folding Baduk is like this 228
Chapter 8: 9-Point Go Game 229
1st to 5th steps 230
… Part 2 Utilization…
Chapter 1: Various Easy Techniques 241
Example 1 - Example 10 245
Problems 1-21 255
Chapter 2, Award Battle 297
Problems 1-17 301
Chapter 3: Life and Death 339
Life and Death 1: Questions 1-8 340
Life and Death 2: Problems 1–18 362
Chapter 4, 401
1.
From hardening to spreading, to approaching 403
2.
The basic principle of a spread is 'two spaces' 409
3.
417. The power of the spread
4.
Reasons and Points 419
5.
425 to maintain the balance between high and low
6.
Lines of Power and Lines of Reality 429
Chapter 5: Good Shape, Bad Shape 433
1.
Avoid bad shapes - right-sided, split-sided, and dotted hair 435
2.
Good Guardian, Bad Guardian 448
GOODS SPECIFICS
- Date of issue: March 20, 2023
- Page count, weight, size: 472 pages | 153*224*30mm
- ISBN13: 9788978496780
- ISBN10: 8978496784
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