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Created by a PE teacher, ChatGPT is a real-world, generative AI tool for PE classes. Use it in music, art, and PE classes!
Created by a PE teacher, ChatGPT is a real-world, generative AI tool for PE classes. Use it in music, art, and PE classes!
Description
Book Introduction
AI in Pianos, Sketchbooks, and Sneakers: A Glimpse into the Future of Arts and Physical Education!

The chaos of the music room filled with the sounds of instruments, the SOS of the art room covered in paint, the struggle in the gym filled with the smell of sweat…
The deep sighs of teachers who, when asked, "What is the most difficult class?" repeatedly answered with art, music, and physical education clearly demonstrate the chronic limitations of physical education classes: limited time and space, different abilities of each individual, and unpredictable safety accidents.
In a reality where they are unable to fully develop each student's potential, teachers' frustration and despair only grow.
But now is the time for change! In an era where AI can collaborate with Mozart and BTS, recreate Picasso's brushstrokes, and analyze LeBron James's movements, our arts and physical education must also ride this wave of incredible change.
This book is a special guide for teachers struggling in the chaos of musical instrument sounds, SOS in the art room, and gymnasium.

This book will go beyond the limitations of traditional arts and physical education classes and show how edutech and artificial intelligence can help overcome these challenges through fascinating trends.
Providing personalized learning experiences, improving teacher efficiency, providing immediate feedback through real-time learning analytics, learning without time or space constraints, and enhancing students' creative expression capabilities—all of this is no longer a fantasy but a reality.

index
Header

Chapter 1.
EdTech and AI Transforming Arts and Physical Education Classes


1.
The inherent limitations of traditional music, art, and physical education classes
go.
The current state of arts and physical education classes
me.
Limitations of practical classes

2.
A New Arts and Physical Education Experience Driven by EdTech and Artificial Intelligence
go.
A Look at AI-Powered Arts and Physical Education Trends
me.
Providing a personalized learning experience
all.
Improving teachers' work efficiency
la.
Real-time learning analytics and personalized guidance
mind.
Overcoming space-time constraints
bar.
Strengthening creative expression capabilities

3.
In the age of artificial intelligence, students' core competencies are essential for preparing for the future.
go.
Critical thinking and problem-solving skills
me.
digital literacy
all.
Creativity and innovation capabilities
la.
Communication and collaboration skills
mind.
ethical judgment
bar.
Adaptability and learning flexibility
buy.
Data Literacy
ah.
convergent thinking

4.
EdTech and AI Strategies: A Balanced Approach to Educational Innovation
go.
Educational Goal-Centered Approach
me.
Eliminating the information gap among students
all.
Privacy and Ethical Considerations
la.
Ensuring technical stability
mind.
Balanced class design
bar.
Continuous monitoring and feedback
buy.
Teacher Professional Development
ah.
Recognizing the limitations of artificial intelligence

5.
AI and Humans: Collaboration, Not Competition: The New Teacher in the EdTech Era

2.
music


1.
Music education with artificial intelligence
go.
The 2022 Revised Curriculum and the Future Direction of Music Education
me.
The Era of Digital Transformation Demands Changes in Music Classes
all.
The Educational Value and Side Effects of Using Artificial Intelligence in Music Education

2.
AI?×? A Guide to Using Music Education
go.
Advertising (Music) Video Production Project Class: Soundraw, BandLab
me.
Creating Beat Sources for Your Rap Creation Project: Incredibox

3.
A to Z on how to use AI in the classroom
go.
Google Arts & Culture Lab: Blob Opera
me.
Using Chatbots as Class Tutors: MIZOU
all.
Making Shorts: Video Stew

3.
art


1.
Art classes with artificial intelligence
go.
Can artificial intelligence become an artist?
me.
Proposals for the Use of Artificial Intelligence in Art Classes

2.
A Guide to Using AI in Art Education
go.
The Unmelting Snowman Project
me.
A memory landscape painting project created with artificial intelligence
all.
I POTTERY (Pottery that Contains Me) Creative Class: Creating Ceramics Through Conversation with AI

3.
A to Z on how to use AI in the classroom
A. Everything about language models (LLMs) like GPT
me.
All About Image-Generating AI

4.
gym


1.
Why artificial intelligence in sports?
go.
Why is artificial intelligence needed in sports?
me.
Artificial intelligence being used in sports
all.
How to apply artificial intelligence to physical education classes?

2.
A Guide to Using Artificial Intelligence in Physical Education
go.
ChatGPT and Spreadsheets
me.
Physical education classes using teachable machines

3.
A to Z on how to use AI in the classroom
go.
Using the spreadsheet I created for evaluation
me.
Creating a program using the Teachable Machine
D. PAPS and artificial intelligence

Detailed image
Detailed Image 1

Publisher's Review
With AI, music classes that were once chaotic become vibrant creative studios!

Chapter 2: Music explores how artificial intelligence can overcome long-standing limitations in music education.
The emergence of AI composition apps like Suno and Mubert is lowering the barrier to music creation. Along with the strengthening of the "creation" section in the 2022 revised curriculum, AI offers educational value through personalized learning, support for creative creative activities, and supplemental objective performance assessments.
This book opens up new horizons for music classes by providing teachers with concrete guides that they can easily implement themselves, such as understanding parts using Google Arts & Culture's Blob Opera, creating rap beats using Incredibox, and making shorts using Video Stew.

A new perspective on art education opened up by artificial intelligence: an experience that transforms our children into artists!

Chapter 3: Art asks the question, "Can AI become artists?" and emphasizes that human creativity and aesthetic discernment are the essence of art.
AI can be used in art classes as an idea generator, a pioneer of new perspectives that break free from stereotypes, a peer tutor for personalized learning, and a facilitator that inspires creativity in everyone.
Through practical classroom examples such as the 'Never Melting Snowman Project' and the 'Memory Landscape Project', we cover in detail how to utilize artificial intelligence image creation tools (Microsoft Designer Image Creator, Leonardo AI) and how to provide feedback on work using language models (LLMs) such as ChatGPT, guiding students on the path to becoming true creators.

Evolving physical education classes powered by AI, providing personalized coaching optimized for each student!

Chapter 4: Physical Education begins with the question of why artificial intelligence is necessary in physical education, introduces examples of AI use in sports, and emphasizes the role of AI as an effective teaching and work assistance tool for teachers.
We provide practical guidance that physical education teachers can use in their actual classes, such as creating assessment spreadsheet formulas using ChatGPT, supporting learning of basic movements and correction of incorrect detailed movements using Teachable Machine, and a record calculator linked to PAPS (Pediatric Physical Activity and Performance Assessment), helping to maximize the growth of each student.

This book was written by Kang Min-ji, a music teacher, Jo Seon-yeong, an art teacher, and Jang Ji-woo, a physical education teacher, and contains vivid experiences from the field.
Additionally, Professor Jeong Ji-hoon provided in-depth insights into artificial intelligence and arts and physical education in general.
We understand your concerns better than anyone else, and we want to share the solutions through this book.
Technology is just a tool, and at its core, there must always be people who discover and nurture students' potential.
With this book, students will grow on their own, teachers will focus on true education, and classrooms will become spaces where creativity blossoms.
Let's make future arts and physical education a reality!
GOODS SPECIFICS
- Date of issue: August 18, 2025
- Page count, weight, size: 232 pages | 554g | 175*246*13mm
- ISBN13: 9791193205693
- ISBN10: 1193205697

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