
Na Min-ae's Literacy Game 2
Description
Book Introduction
A bestseller immediately after publication!
A book raved about by both children and parents. ★Rated 10 out of 10★
『Namin-ae's Literacy Game』 returns with a stronger version in Volume 2!
『Na Min-ae's Literacy Game 2』 is the second story in a series of educational comics planned by Professor Na Min-ae, a literacy expert and the top professor of writing at Seoul National University.
While Volume 1 covers the fundamentals of language, Volume 2 focuses on practical literacy training to understand and complete sentences.
Children embark on a journey to unravel a mysterious incident originating in a virtual world's "Central Control Room," combining linguistic clues, completing sentences, and unraveling the structure of language. A literacy adventure begins, one that's as fun as play and as growth as learning!
A book raved about by both children and parents. ★Rated 10 out of 10★
『Namin-ae's Literacy Game』 returns with a stronger version in Volume 2!
『Na Min-ae's Literacy Game 2』 is the second story in a series of educational comics planned by Professor Na Min-ae, a literacy expert and the top professor of writing at Seoul National University.
While Volume 1 covers the fundamentals of language, Volume 2 focuses on practical literacy training to understand and complete sentences.
Children embark on a journey to unravel a mysterious incident originating in a virtual world's "Central Control Room," combining linguistic clues, completing sentences, and unraveling the structure of language. A literacy adventure begins, one that's as fun as play and as growth as learning!
- You can preview some of the book's contents.
Preview
index
Prologue - Suspicious Central Control Room
Complete the sentences in Episode 1
Episode 2: Finding Common Words
Chapter 3: Understanding the use of words in sentences
Finding the central sentence of Episode 4
Episode 5: Finding the Correct Spelling
Epilogue - Collector of Beautiful Pure Korean Words: Lee Soon-soo
Complete the sentences in Episode 1
Episode 2: Finding Common Words
Chapter 3: Understanding the use of words in sentences
Finding the central sentence of Episode 4
Episode 5: Finding the Correct Spelling
Epilogue - Collector of Beautiful Pure Korean Words: Lee Soon-soo
Detailed image

Publisher's Review
"Naminae's Literacy Game" isn't simply a book that combines comics and learning problems. It's a new type of literacy learning comic, organically intertwining storytelling and learning.
1.
We've introduced an adventure-based game structure that children find most engaging. As the protagonist enters the virtual world and completes various missions, the story unfolds, naturally introducing literacy challenges. Children follow the story as if they were playing a game, and they unknowingly experience learning.
2.
There are various literacy quests interspersed throughout the story.
Problems directly related to elementary school subjects, such as proverbs and idioms, spelling, fill-in-the-blank inference, and finding the central sentence, are naturally incorporated into the story. Readers don't simply solve problems; they learn by solving them alongside the characters.
3.
Emphasizes a balance between play and learning.
By incorporating elements like game items, abilities, and bonus missions, we've designed the game to provide children with both fun and a sense of accomplishment. We challenge the stereotype that "learning is boring," offering an experience where knowledge is built through play.
4.
"Na Min-ae's Literacy Game" isn't just a commercial comic; it embodies the educational philosophy of Professor Na Min-ae, a mother and scholar. Observing her own children struggling to read, Professor Na set a goal: "I hope children can become smarter while reading comic books." She was directly involved in the planning stage, from the story structure and difficulty level to the overall concept, enhancing its perfection.
5.
Lastly, this book pursues the principle of '7 Nos, 7 Haves'. Seven harmful elements have been thoroughly excluded. 7 Nos? ① Violence ② Vulgarity ③ Low-quality gags ④ Sexuality ⑤ Profanity ⑥ Hate speech ⑦ Inappropriate values. On the contrary, seven essential values have been strengthened. 7 Haves? ① Fun ② Creativity ③ Emotion ④ Strengthening vocabulary ⑤ Forming reading habits ⑥ Improving expressive skills ⑦ Completing literacy. This principle is the core standard for creating healthy educational cartoons that children can enjoy with confidence, and it is the planning philosophy that runs through the entire 'Na Min-ae's Literacy Game' series.
1.
We've introduced an adventure-based game structure that children find most engaging. As the protagonist enters the virtual world and completes various missions, the story unfolds, naturally introducing literacy challenges. Children follow the story as if they were playing a game, and they unknowingly experience learning.
2.
There are various literacy quests interspersed throughout the story.
Problems directly related to elementary school subjects, such as proverbs and idioms, spelling, fill-in-the-blank inference, and finding the central sentence, are naturally incorporated into the story. Readers don't simply solve problems; they learn by solving them alongside the characters.
3.
Emphasizes a balance between play and learning.
By incorporating elements like game items, abilities, and bonus missions, we've designed the game to provide children with both fun and a sense of accomplishment. We challenge the stereotype that "learning is boring," offering an experience where knowledge is built through play.
4.
"Na Min-ae's Literacy Game" isn't just a commercial comic; it embodies the educational philosophy of Professor Na Min-ae, a mother and scholar. Observing her own children struggling to read, Professor Na set a goal: "I hope children can become smarter while reading comic books." She was directly involved in the planning stage, from the story structure and difficulty level to the overall concept, enhancing its perfection.
5.
Lastly, this book pursues the principle of '7 Nos, 7 Haves'. Seven harmful elements have been thoroughly excluded. 7 Nos? ① Violence ② Vulgarity ③ Low-quality gags ④ Sexuality ⑤ Profanity ⑥ Hate speech ⑦ Inappropriate values. On the contrary, seven essential values have been strengthened. 7 Haves? ① Fun ② Creativity ③ Emotion ④ Strengthening vocabulary ⑤ Forming reading habits ⑥ Improving expressive skills ⑦ Completing literacy. This principle is the core standard for creating healthy educational cartoons that children can enjoy with confidence, and it is the planning philosophy that runs through the entire 'Na Min-ae's Literacy Game' series.
GOODS SPECIFICS
- Date of issue: November 26, 2025
- Page count, weight, size: 180 pages | 170*220*20mm
- ISBN13: 9791168442177
- ISBN10: 1168442176
- KC Certification: Certification Type: Conformity Confirmation
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카테고리
korean
korean