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Everyone's Python
Everyone's Python
Description
Book Introduction
My first programming experience is starting off fun!

It's okay if you've never programmed before.
It doesn't matter if you don't know what Python is.
Difficult concepts and complex theoretical explanations have been minimized as much as possible, and the content is organized into short and simple examples so that beginners can easily learn programming.
It's okay if you don't understand everything from the start.
Let's follow the program, check the execution results, and fix errors as instructed in the book.
Before you know it, you'll find yourself drawing beautiful pictures, performing calculations, creating simple games, and solving math problems with Python programs.


The revised edition of 『Everyone's Python』 reflects the latest version of Python, and the contents of Day 19, 'Solving Math Problems with Python 1', have been revised and supplemented to align with the 2015 revised middle school mathematics curriculum.
The rest of the content is the same as the first edition.
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index
Day 1.
Installing and Running Python

Day 2.
Creating a simple program

Day 3.
Operations and Variables

Day 4.
Repeating the same task using the for command

Day 5.
Repeating with variation using the range command

Day 6.
Drawing with turtle graphics

Day 7.
Enter information

Day 8.
Judging True/False

Day 9.
Pick a random number using the random module

Day 10.
Repeating with the while command

Day 11.
Defining and calling functions

Day 12.
Applying functions

Day 13.
Applying turtle graphics

Day 14.
[Project] Creating a Math Guessing Game

Day 15.
[Project] Creating a Typing Game

Day 16.
[Project] Creating a Turtle Cannon Game

Day 17.
[Project] Making a Turtle Run

Day 18.
[Project] Making Turtle Run 2

Day 19.
Solving Math Problems with Python 1

Day 20.
Solving Math Problems with Python 2

Concluding remarks
Appendix A: Error Resolution Guide
Appendix B Python Standard Library Functions

Detailed image
Detailed Image 1

Publisher's Review
Python & Children's Coding Education
A bestseller for two consecutive years! Revised edition now available!
Anyone can create a Python program in 20 days!


Days 1-13: Learning the Basics of Python
Learn the basic grammar of Python, a language that is easy for beginners to learn, through examples.
Input → Check results → Resolve errors → Explanation → Application, '5-step training' allows you to learn how to write programs naturally by directly inputting and correcting short programs.

Days 14-18: Creating a Simple Game
We will practice five game projects using the Python functions learned above.
Create and play a math guessing game, a typing game, a turtle cannon game, and Turtle Run 1 and 2.

Days 19-20: Solve math problems with Python
Let's solve simple middle school level math problems using a Python program.
You can learn the relationship between mathematics and programming and see how Python is utilized.
GOODS SPECIFICS
- Date of issue: October 9, 2018
- Page count, weight, size: 200 pages | 183*235*20mm
- ISBN13: 9791160505856
- ISBN10: 1160505853
- KC Certification: Certification Type: Confirming Certification Number: -

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