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OneQ Pass I am an entry game developer
OneQ Pass I am an entry game developer
Description
Book Introduction
From the basics of entry to game production
An introductory guide to coding and gaming


Let's start learning coding in a fun way with 'game works' created and explained by authors who grew up with children's coding studies.
It is designed so that after each unit's concept explanation is complete, you can create a game piece using the blocks you have learned.
You can learn with interest and enjoyment by checking the game works you created right away.
If you follow the steps presented in the book step by step, you can create works in no time and learn block coding naturally.
You can learn together by asking yourself questions and watching the author's YouTube videos to add more diverse effects to your creations.
From the basic blocks of entry to learning mathematical concepts such as coordinates and variables, you can use Entry in various ways from the basics to applications, such as adding sound effects and special effects, all with this one book.
We also offer a band service where you can communicate with your study friends and ask and answer questions directly from the author.


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index
Preface | Structure of this Book | Table of Contents | Character Introduction

Chapter 1 Games and Software

#Game #Software #Coding
[Understanding the Key Concepts]
01 Game
02 Software
03 Creating Games with Coding

[Take a break and have some fun]
The first video game

Chapter 2 How to Use Entry

#Entry #Screen Composition #Block Breaking
[Understanding the Key Concepts]
01 What is Entry?
02 Using entries online
03 Using entries offline
04 Take a look at the entry creation screen

[Try coding yourself]
01 Making "Break the Blocks!!!"

[Take a break and have some fun]
Staff selection and popular works

Chapter 3 Jumper

#variable #jumpjump #highscore
[Understanding the Key Concepts]
01 Variable

[Try coding yourself]
01 Creating a Jumper Using Variables
[+One step closer to improving your skills] Record your highest score

[Take a break and have some fun]
Pros and Cons of the Game

Chapter 4: Yum Yum Restaurant

#Signal #HotPlaceRestaurant #LimitedTime
[Understanding the Key Concepts]
01 signal

[Try coding yourself]
01 Creating a "Yum Yum Restaurant" using "Signal"
[+One Step Further to Improve Your Skills] Create a Time Limit

[Take a break and have some fun]
VR and games

Chapter 5 Slippery Skates

#CollisionHandling #Puzzle #Function
[Understanding the Key Concepts]
01 Collision Handling

[Try coding yourself]
01 Creating a "Slippery Skate" using "Collision Handling"
[+One Step Further to Improve Your Skills] Simplify Code with Functions

[Take a break and have some fun]
TRPG role-playing game

Chapter 6 RE: Jime

#Clone #RunningTogether #Effect
[Understanding the Key Concepts]
01 Replica

[Try coding yourself]
01 Creating 〈RE:Jime〉 using 'Copy'
[+One Step Further to Improve Your Skills] Creating Effects with Duplicates

[Take a break and have some fun]
Cloud gaming

Chapter 7 Oven Parkour

#recursive function #parkour #special platform
[Understanding the Key Concepts]
01 Recursive function

[Try coding yourself]
01 Creating "Oven Parkour" using a "recursive function"
[+One more step towards improving your skills] Adding a foundation for various effects

[Take a break and have some fun]
Google's Google's Google's

Chapter 8: The Attack of the Ball

#Personal variables #Avoiding public opinion #Sound effects
[Understanding the Key Concepts]
01 Personal variables

[Try coding yourself]
01 Creating "Attack on Titan" using "Personal Variables"
[+One more step towards skill improvement] Adding sound effects

[Take a break and have some fun]
All about e-sports

Chapter 9 3D Run

#List #Now3D #ScoreRecord
[Understanding the Key Concepts]
01 List

[Try coding yourself]
01 Creating a 〈3D Run〉 using 'List'
[+One Step Further to Improve Your Skills] Creating a Score Sheet

[Take a break and have some fun]
The first 3D
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Detailed image
Detailed Image 1
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Publisher's Review
Self-study through videos! Also great as a school, academy, or after-school textbook!
☞ band.us/@entryband ☜

1. One Step Further Corner Author Direct Lecture QR Video Provided
2. Run the completed work and view the code online
3 Completed Work Download Service
4 Band Bulletin Board Author Q&A Service
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GOODS SPECIFICS
- Date of issue: September 10, 2024
- Page count, weight, size: 260 pages | 210*297*20mm
- ISBN13: 9788927774280
- ISBN10: 8927774280

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