
My friend, the universe coding king
Description
Book Introduction
This unplugged+entry coding textbook is designed for students learning coding for the first time and is easy and fun to learn. Students can naturally understand coding concepts while enjoying simple games using stickers.
You can improve your problem-solving skills by understanding various play methods.
You can improve your problem-solving skills by understanding various play methods.
- You can preview some of the book's contents.
Preview
index
Lesson 1: Give Meow a treat with a sticker
Prepare your supplies for the 2nd class entry.
Lesson 3: Dressing up with stickers
04th class entry: Carry your school bag
Lesson 5: Going to School with Stickers
Let's deploy a police car for the 6th class entry!
Lesson 7: Going to School with Stickers
Enter school with the 8th class entry
Lesson 9: Introducing Myself with Stickers
Introducing myself as a 10th class entry
Lesson 11: Find the other picture
Find the hidden picture in the 12th lesson entry
Lesson 13: Let's play the instrument guessing game
Play the piano as an entry for Lesson 14
Lesson 15: Draw a picture using dot-to-dot methods
Let's color it colorfully and beautifully with the 16th class entry.
Lesson 17: Creating pixel art with stickers and dots
Create pixel art with the 18th entry
Lesson 19: Let's play a puzzle game with stickers.
Let's play a puzzle game with the 20th entry.
Lesson 21: Playing the Seven Bridges with PowerPoint
Let's play Chilgyo Game for the 22nd class entry.
Lesson 23: Travel the World with Stickers
Let's play a capital guessing game with the 24th entry.
Prepare your supplies for the 2nd class entry.
Lesson 3: Dressing up with stickers
04th class entry: Carry your school bag
Lesson 5: Going to School with Stickers
Let's deploy a police car for the 6th class entry!
Lesson 7: Going to School with Stickers
Enter school with the 8th class entry
Lesson 9: Introducing Myself with Stickers
Introducing myself as a 10th class entry
Lesson 11: Find the other picture
Find the hidden picture in the 12th lesson entry
Lesson 13: Let's play the instrument guessing game
Play the piano as an entry for Lesson 14
Lesson 15: Draw a picture using dot-to-dot methods
Let's color it colorfully and beautifully with the 16th class entry.
Lesson 17: Creating pixel art with stickers and dots
Create pixel art with the 18th entry
Lesson 19: Let's play a puzzle game with stickers.
Let's play a puzzle game with the 20th entry.
Lesson 21: Playing the Seven Bridges with PowerPoint
Let's play Chilgyo Game for the 22nd class entry.
Lesson 23: Travel the World with Stickers
Let's play a capital guessing game with the 24th entry.
Detailed image

Publisher's Review
For students who are learning coding for the first time
Learning in an easy and fun way
This is an unplugged + entry coding textbook.
Learn concepts through unplugged and complete them through entry coding!
Easy and fun coding through play
Learn coding concepts naturally while enjoying simple games using stickers.
A variety of topics and play experiences
You can improve your problem-solving skills by understanding various play methods such as moving the blocks, finding the different pictures, and connecting lines.
Unplugged + Entry-Level Coding Learning
You can first learn unplugged play and then develop computational thinking skills by coding the same concept play as an entry.
Highly complete learning examples
You can increase your learning interest through play sticker activities, and you can create a work of art through high-quality coding examples organized by step, giving you a sense of learning accomplishment.
“What about the little things series?”
Students learning about computers for the first time can develop their thinking and creativity in an easy and fun way through play.
“Is this your first time coding?”
This book was created to help students learning coding for the first time learn easily and enjoyably through play.
“Activity provided”
We offer fun activities like games and quizzes that you can enjoy with your friends.
“Practice files provided”
All source files and complete files used in the textbook are provided without exception (www.mrbooks.kr data room)
Learning in an easy and fun way
This is an unplugged + entry coding textbook.
Learn concepts through unplugged and complete them through entry coding!
Easy and fun coding through play
Learn coding concepts naturally while enjoying simple games using stickers.
A variety of topics and play experiences
You can improve your problem-solving skills by understanding various play methods such as moving the blocks, finding the different pictures, and connecting lines.
Unplugged + Entry-Level Coding Learning
You can first learn unplugged play and then develop computational thinking skills by coding the same concept play as an entry.
Highly complete learning examples
You can increase your learning interest through play sticker activities, and you can create a work of art through high-quality coding examples organized by step, giving you a sense of learning accomplishment.
“What about the little things series?”
Students learning about computers for the first time can develop their thinking and creativity in an easy and fun way through play.
“Is this your first time coding?”
This book was created to help students learning coding for the first time learn easily and enjoyably through play.
“Activity provided”
We offer fun activities like games and quizzes that you can enjoy with your friends.
“Practice files provided”
All source files and complete files used in the textbook are provided without exception (www.mrbooks.kr data room)
GOODS SPECIFICS
- Publication date: December 10, 2021
- Page count, weight, size: 128 pages | 210*287*20mm
- ISBN13: 9791197572968
- ISBN10: 1197572961
- KC Certification: Certification Type: Conformity Confirmation
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