
Picture Book Community Play 50
Description
Book Introduction
People who know how to play well together and collaborate are the talents of the future!
A book that teaches me to take good care of myself and be considerate of others.
50 picture books and community play selected by the Picture Book Lovers Teachers Association
『50 Picture Book Community Plays』 contains 50 specific play methods that can help you learn community skills in an easy and meaningful way at school.
Community skills foster self-defense and consideration for others, while also fostering social skills, responsibility, and problem-solving abilities, ultimately enhancing children's emotional stability and happiness.
This book is even more trustworthy because it was created by the Picture Book Lovers Teachers' Association, which selected 50 picture books with a focus on 'community capacity', taught them in the classroom with students, and repeatedly revised the community play method.
This book is a smart guide for teachers who want to enhance community capacity, and for children and teachers who want to play together but don't know how to play together.
Let's start playing the 50 community games in the book right now!
A book that teaches me to take good care of myself and be considerate of others.
50 picture books and community play selected by the Picture Book Lovers Teachers Association
『50 Picture Book Community Plays』 contains 50 specific play methods that can help you learn community skills in an easy and meaningful way at school.
Community skills foster self-defense and consideration for others, while also fostering social skills, responsibility, and problem-solving abilities, ultimately enhancing children's emotional stability and happiness.
This book is even more trustworthy because it was created by the Picture Book Lovers Teachers' Association, which selected 50 picture books with a focus on 'community capacity', taught them in the classroom with students, and repeatedly revised the community play method.
This book is a smart guide for teachers who want to enhance community capacity, and for children and teachers who want to play together but don't know how to play together.
Let's start playing the 50 community games in the book right now!
- You can preview some of the book's contents.
Preview
index
Come in, read picture books, and play together!
Picture Book Community Play 1-10
Go over
Save the ball! Save it!
Target shooting
Save me, my friend!
My heart that day
Rock-Paper-Scissors Baseball
Positive X Stick
Kimbap Completion Game
Tail flower removal
I can be anything!
Picture Book Community Play 11-20
Blow away my worries
Connecting the islands between you and me
The end of the game of eye contact
Let's all transform together!
Teleport together quickly and accurately
Multi-person multi-angle running
Find the captain
Relay watermelon rolling
Keep your hat on!
Virtue Chestnut Basketball
Picture Book Community Play 21-30
Find the culprit!
Put the ball into the hole of the bojagi
Bojagi Badminton
Walk along the line!
Treasure Hunt by Sound
Precious Basket
Tear newspaper into long strips
Newspaper Tower Stacking
Traffic light ice tag
Keep your balance!
Picture Book Community Play 31-40
Code Name Caterpillar Racing
Online Jigsaw Puzzles
Our class GND
One-bounding cooperation
Set the table
Electricity is booming!
Thematic word relay
Remember your friend
Dyeing Kindness Balloons
Silent Queue Game
Picture Book Community Play 41-50
Let's eat together
Complete the Tuvalu Islands
Drawing a friend's face
Build the Leaning Tower of Pisa together
Class Mini Olympics
Stacking nuts with one mind
Cooperative wooden block stacking
Collaborative Cup Stacking
Cooperative Balloon Volleyball
Building a shaking tower
Picture Book Community Play 1-10
Go over
Save the ball! Save it!
Target shooting
Save me, my friend!
My heart that day
Rock-Paper-Scissors Baseball
Positive X Stick
Kimbap Completion Game
Tail flower removal
I can be anything!
Picture Book Community Play 11-20
Blow away my worries
Connecting the islands between you and me
The end of the game of eye contact
Let's all transform together!
Teleport together quickly and accurately
Multi-person multi-angle running
Find the captain
Relay watermelon rolling
Keep your hat on!
Virtue Chestnut Basketball
Picture Book Community Play 21-30
Find the culprit!
Put the ball into the hole of the bojagi
Bojagi Badminton
Walk along the line!
Treasure Hunt by Sound
Precious Basket
Tear newspaper into long strips
Newspaper Tower Stacking
Traffic light ice tag
Keep your balance!
Picture Book Community Play 31-40
Code Name Caterpillar Racing
Online Jigsaw Puzzles
Our class GND
One-bounding cooperation
Set the table
Electricity is booming!
Thematic word relay
Remember your friend
Dyeing Kindness Balloons
Silent Queue Game
Picture Book Community Play 41-50
Let's eat together
Complete the Tuvalu Islands
Drawing a friend's face
Build the Leaning Tower of Pisa together
Class Mini Olympics
Stacking nuts with one mind
Cooperative wooden block stacking
Collaborative Cup Stacking
Cooperative Balloon Volleyball
Building a shaking tower
Detailed image

Into the book
- Introduction to the game
'Cross Over' is a game where students stand in two lines facing each other, listen to a sentence given by the teacher, and only those who match the sentence cross to the other side.
By playing this game, students can learn a little more about their friends.
As the game progresses, you can observe the effects of the walking exercise by going back and forth to the opposite side, and you can also determine the students' tendencies by their reactions to the given text.
It is especially useful for students because they can easily find out what they are curious about in a playful way.
As time goes on, give students a chance to take turns saying the sentences the teacher presented in the beginning.
Students develop their knowledge processing skills and expand their shared space by observing how their friends react to the sentences they express.
You can build a foundation for interacting smoothly with friends and enhance your ability to create desirable relationships by sharing your innermost thoughts.
- Meet the picture book
Run away, search
Written and illustrated by Yoshitake Shinsuke, translated by Kwon Nam-hee, Junior Kim Young-sa, 2021
"Running Away and Seeking" is a picture book that conveys comfort and courage to take care of yourself and protect yourself while also seeking out the person you want to be with.
I encourage you to run away from people who are abusive to you and find someone with whom you can form healthy relationships.
The new approach is that running away is not something to be ashamed of, but rather a way to protect yourself.
"Cross over" is a way to respond to the teacher's words with actions, providing an opportunity to understand the internal and external circumstances of friends and forming a foundation for fostering valuable relationships.
- Enjoy the game
Materials: Talking piece (an object that indicates the speaker, such as a rainbow ball or giraffe doll)
Step 1: Read picture books and share stories
Look at the title of the picture book, think about what kind of story it might be, listen to the students' opinions, and then read the book together.
While reading a book, take time to organize what you are good at, what you are not good at, what you like and what you dislike, according to the flow of the content.
It would also be good to share our thoughts on what kind of person a 'person lacking imagination' is.
In this book, we ask and answer the question of why the head of a person with poor imagination is depicted as a square pyramid.
Some students say that people who lack imagination would have expressed it in that way because they were blocked in all directions.
Some students say that people who lack imagination have white hair.
Everyone's face lights up when they read that the bridge exists 'to escape from danger.'
Yostake's quirky humor seems to disarm the students.
Next, we talk about what kind of person we want to run away from and what kind of person we want to be close to.
Students applaud the author's delightful rebellion to run away from those who wrong them and actively seek out new relationships.
The final scene, where someone else is looking at me through a telescope while I'm looking for someone cool, is the best.
Step 2: Time to meet me
You can explore yourself by organizing the things you are good at and bad at, as mentioned in “Running Away and Seeking.”
Think about and write down the people you want to run away from (people you want to stay away from) and the people you want to seek out (people you want to get close to).
Many students find it easy to figure out what they are bad at, but can't figure out what they are good at.
If a student says they have nothing to write about because they are not good at anything, the teacher can casually say something like, “You help the teacher a lot with his work,” or “You cleaned up well last time.” This can serve as a clue for the student to recall their own life.
People who want to run away and people who want to find something are recorded based on their daily experiences.
After exploring yourself with 'Time to Meet Me', if you play the 'Cross Over' game, you will be able to confidently judge where you fit in the guide's prompts and move accordingly.
Step 3: Cross the Game
'Cross Over' is better conducted in a multipurpose room or gymnasium rather than a small classroom space.
First, students are divided into two groups, such as odd or even, or male and female, and stand in two lines facing each other.
After hearing the sentence presented by the teacher, the student whose sentence corresponds to that sentence crosses over to the opposite side and stands.
The presented sentences should be related to the lives of the students in question.
ㆍPeople with blood type O, please pass.
ㆍIf you have ever been on a diet, skip this.
ㆍIf you have a friend who can laugh out loud with you, go ahead.
ㆍIf you have a friend you like in our class, please pass.
ㆍPeople who like to draw, please pass.
ㆍPeople who are happy now, please pass on.
ㆍTeacher, please go over to the person you like.
After the teacher has practiced the 'Go Across Game' by presenting the progress sentences several times, the teacher hands the talking piece to one student.
The student who receives the talking piece presents a sentence in place of the teacher, and the students corresponding to the sentence cross over to the other side.
Since only the student who received the talking piece can speak, all participating students must listen carefully to what the student with the talking piece says.
Once the move is complete, the student who first received the talking piece passes it to the next student, who then continues the game by suggesting another sentence.
ㆍFamily of 4, please cross over.
ㆍThe youngest person in the house, please pass.
ㆍIf you have seen the movie “The Lion King”, please skip ahead.
ㆍPeople who like ramen, please pass.
ㆍIf you like the sea more than the mountains, go ahead.
ㆍGo ahead and meet someone you think is cool.
ㆍIf you have been to France, please go ahead.
Step 4: Skip to Upgrade
'Teleport Cross' is an activity where you cross to the other side at the appropriate gait level from various locations.
The presenter may present sentences such as the following:
ㆍCross the cold winter kingdom like a skater at the skating rink.
ㆍTransform into a crab and cross the cool sea.
ㆍCross the vast expanse of Australia as a kangaroo.
ㆍCross the performance hall with a ballerina's step.
ㆍCross the World Cup stadium, kicking the soccer ball.
ㆍJump across the forest like a rabbit.
ㆍStork Park, become a stork and cross over.
In this activity, everyone must cross to the other side using appropriate body movements each time.
Students imagine that they are teleporting to various locations according to the teacher's instructions and creatively express their movements with gait appropriate to the destination.
- One more!ㆍIce tag walking game
〈Discover and Walk Game〉
'Crossing' is a standardized moving line that moves back and forth from a set location to the opposite side.
This movement line can be broken down and transformed into a variety of free-moving walking games.
By incorporating the 'Ice-Ddaeng' game, each person naturally moves to the place they want to go, and when the teacher says "Ice," they stop and carry out the given task.
When the teacher says “ding”, the children perform the “walk and find” game.
When the teacher says "ice" again, the students stop moving and take turns saying what they found, such as, "There's a gum mark here," or "There's a spider web on the ceiling."
"Me, You, We Walk"
As they walk around the classroom, they stop when the teacher calls out “ice,” and then stop when the teacher calls out “me,” and take turns saying things about themselves, such as “I’m hungry right now.”
If there are a lot of people, the teacher can just talk to the students he or she touches.
At the teacher's 'ding' sound, the students start moving again, stop when the teacher says 'ice', and then continue the 'relay of compliments I want to give to my friend' when the teacher says 'you'.
The students move again at the teacher's "ding" sound and stop at "freeze." When the teacher says "we," the students form a team of three and take turns finding commonalities among themselves.
By continuing to share small, everyday stories like, “We are all female students,” or “We all laugh a lot,” you can more easily discover commonalities.
'Cross Over' is a game where students stand in two lines facing each other, listen to a sentence given by the teacher, and only those who match the sentence cross to the other side.
By playing this game, students can learn a little more about their friends.
As the game progresses, you can observe the effects of the walking exercise by going back and forth to the opposite side, and you can also determine the students' tendencies by their reactions to the given text.
It is especially useful for students because they can easily find out what they are curious about in a playful way.
As time goes on, give students a chance to take turns saying the sentences the teacher presented in the beginning.
Students develop their knowledge processing skills and expand their shared space by observing how their friends react to the sentences they express.
You can build a foundation for interacting smoothly with friends and enhance your ability to create desirable relationships by sharing your innermost thoughts.
- Meet the picture book
Run away, search
Written and illustrated by Yoshitake Shinsuke, translated by Kwon Nam-hee, Junior Kim Young-sa, 2021
"Running Away and Seeking" is a picture book that conveys comfort and courage to take care of yourself and protect yourself while also seeking out the person you want to be with.
I encourage you to run away from people who are abusive to you and find someone with whom you can form healthy relationships.
The new approach is that running away is not something to be ashamed of, but rather a way to protect yourself.
"Cross over" is a way to respond to the teacher's words with actions, providing an opportunity to understand the internal and external circumstances of friends and forming a foundation for fostering valuable relationships.
- Enjoy the game
Materials: Talking piece (an object that indicates the speaker, such as a rainbow ball or giraffe doll)
Step 1: Read picture books and share stories
Look at the title of the picture book, think about what kind of story it might be, listen to the students' opinions, and then read the book together.
While reading a book, take time to organize what you are good at, what you are not good at, what you like and what you dislike, according to the flow of the content.
It would also be good to share our thoughts on what kind of person a 'person lacking imagination' is.
In this book, we ask and answer the question of why the head of a person with poor imagination is depicted as a square pyramid.
Some students say that people who lack imagination would have expressed it in that way because they were blocked in all directions.
Some students say that people who lack imagination have white hair.
Everyone's face lights up when they read that the bridge exists 'to escape from danger.'
Yostake's quirky humor seems to disarm the students.
Next, we talk about what kind of person we want to run away from and what kind of person we want to be close to.
Students applaud the author's delightful rebellion to run away from those who wrong them and actively seek out new relationships.
The final scene, where someone else is looking at me through a telescope while I'm looking for someone cool, is the best.
Step 2: Time to meet me
You can explore yourself by organizing the things you are good at and bad at, as mentioned in “Running Away and Seeking.”
Think about and write down the people you want to run away from (people you want to stay away from) and the people you want to seek out (people you want to get close to).
Many students find it easy to figure out what they are bad at, but can't figure out what they are good at.
If a student says they have nothing to write about because they are not good at anything, the teacher can casually say something like, “You help the teacher a lot with his work,” or “You cleaned up well last time.” This can serve as a clue for the student to recall their own life.
People who want to run away and people who want to find something are recorded based on their daily experiences.
After exploring yourself with 'Time to Meet Me', if you play the 'Cross Over' game, you will be able to confidently judge where you fit in the guide's prompts and move accordingly.
Step 3: Cross the Game
'Cross Over' is better conducted in a multipurpose room or gymnasium rather than a small classroom space.
First, students are divided into two groups, such as odd or even, or male and female, and stand in two lines facing each other.
After hearing the sentence presented by the teacher, the student whose sentence corresponds to that sentence crosses over to the opposite side and stands.
The presented sentences should be related to the lives of the students in question.
ㆍPeople with blood type O, please pass.
ㆍIf you have ever been on a diet, skip this.
ㆍIf you have a friend who can laugh out loud with you, go ahead.
ㆍIf you have a friend you like in our class, please pass.
ㆍPeople who like to draw, please pass.
ㆍPeople who are happy now, please pass on.
ㆍTeacher, please go over to the person you like.
After the teacher has practiced the 'Go Across Game' by presenting the progress sentences several times, the teacher hands the talking piece to one student.
The student who receives the talking piece presents a sentence in place of the teacher, and the students corresponding to the sentence cross over to the other side.
Since only the student who received the talking piece can speak, all participating students must listen carefully to what the student with the talking piece says.
Once the move is complete, the student who first received the talking piece passes it to the next student, who then continues the game by suggesting another sentence.
ㆍFamily of 4, please cross over.
ㆍThe youngest person in the house, please pass.
ㆍIf you have seen the movie “The Lion King”, please skip ahead.
ㆍPeople who like ramen, please pass.
ㆍIf you like the sea more than the mountains, go ahead.
ㆍGo ahead and meet someone you think is cool.
ㆍIf you have been to France, please go ahead.
Step 4: Skip to Upgrade
'Teleport Cross' is an activity where you cross to the other side at the appropriate gait level from various locations.
The presenter may present sentences such as the following:
ㆍCross the cold winter kingdom like a skater at the skating rink.
ㆍTransform into a crab and cross the cool sea.
ㆍCross the vast expanse of Australia as a kangaroo.
ㆍCross the performance hall with a ballerina's step.
ㆍCross the World Cup stadium, kicking the soccer ball.
ㆍJump across the forest like a rabbit.
ㆍStork Park, become a stork and cross over.
In this activity, everyone must cross to the other side using appropriate body movements each time.
Students imagine that they are teleporting to various locations according to the teacher's instructions and creatively express their movements with gait appropriate to the destination.
- One more!ㆍIce tag walking game
〈Discover and Walk Game〉
'Crossing' is a standardized moving line that moves back and forth from a set location to the opposite side.
This movement line can be broken down and transformed into a variety of free-moving walking games.
By incorporating the 'Ice-Ddaeng' game, each person naturally moves to the place they want to go, and when the teacher says "Ice," they stop and carry out the given task.
When the teacher says “ding”, the children perform the “walk and find” game.
When the teacher says "ice" again, the students stop moving and take turns saying what they found, such as, "There's a gum mark here," or "There's a spider web on the ceiling."
"Me, You, We Walk"
As they walk around the classroom, they stop when the teacher calls out “ice,” and then stop when the teacher calls out “me,” and take turns saying things about themselves, such as “I’m hungry right now.”
If there are a lot of people, the teacher can just talk to the students he or she touches.
At the teacher's 'ding' sound, the students start moving again, stop when the teacher says 'ice', and then continue the 'relay of compliments I want to give to my friend' when the teacher says 'you'.
The students move again at the teacher's "ding" sound and stop at "freeze." When the teacher says "we," the students form a team of three and take turns finding commonalities among themselves.
By continuing to share small, everyday stories like, “We are all female students,” or “We all laugh a lot,” you can more easily discover commonalities.
--- From "Community Play 1: Cross Over"
Publisher's Review
ㆍLearn collaboration and communication skills, sharing and consideration, sincerity and rule-following, and leadership through play!
ㆍ50 community games you can do in the classroom, with step-by-step instructions
ㆍ50 community-themed picture books recommended by the Picture Book Lovers Teachers Association
Society is becoming more diverse and complex.
In a society where distinctions between regions, nations, and races are becoming more blurred and integrated, the ability to accept others as they are with open and inclusive values and attitudes is becoming increasingly important.
Wherever people gather, conflicts arise due to their differences.
Even in schools, conflict situations can easily be observed because individuals with their own characteristics come together to form communities called classes, grades, and schools.
The capacity required at this time is community capacity.
Community competency refers to the desirable thinking and behavioral abilities that an individual must possess as a member of a community, and these competencies are demonstrated through collaboration and communication skills, sharing and consideration, sincerity and rule-abidingness, and leadership.
『Picture Book Community Play 50!』 is a book that teaches children born in an era where 'I' is valued the importance of 'you' and 'us' through play based on their own value.
It contains 50 specific play methods that can help you learn community skills in schools in an easy and meaningful way.
Community skills foster self-defense and consideration for others, while also fostering social skills, responsibility, and problem-solving abilities, ultimately enhancing children's emotional stability and happiness.
This book is even more trustworthy because it was created by selecting 50 picture books centered on "community capacity" by the Picture Book Lovers Teachers Association, conducting classes with students, and repeatedly revising the community play method.
Those who know how to play well and collaborate well together are the future leaders! Let's start practicing the 50 community games in this book right now!
[Picture Book Community Play 50: Why Read?]
1.
50 community-themed picture books recommended by current elementary and middle school teachers!
When children are struggling with friendships or when their minds are not aligned, we recommend 50 picture books that will change the classroom atmosphere just by reading them.
The topics chosen were community competencies, namely collaboration and communication skills, sharing and consideration, sincerity and compliance with rules, and leadership.
2.
50 Community Games Developed in Schools
It provides detailed guidance on 50 play methods developed in schools to convey community competencies in an easy and meaningful way.
It provides many ideas and methods, especially for teachers who want to make community play more meaningful in the classroom.
3.
A Step-by-Step Guide for Teachers Who Want to Build Community Capacity
This is a guidebook for community play written with consideration for both the teacher who guides and the students who play.
Developed by teachers who are well-versed in the strengths and characteristics of school settings, it is organized in a friendly and meticulous manner so that you can open it and follow along right away.
4.
Books that foster social skills and emotional stability
Why are so many children struggling emotionally at school these days? This article is for teachers concerned about the social skills and emotional stability that impact children's school life! Children develop emotional stability through play, which impacts their overall school life, including academic performance.
5.
A book that understands the hearts of children who want to play together
Children who play together are happier than children who play alone.
Children want to play together, but they don't know how to play together.
At this time, the teacher's play suggestions provide children with an opportunity to naturally feel and learn collaboration, communication skills, sharing, and consideration.
[Reading Picture Books and Community Play: How to Do It?]
① Introduction to community play: Read picture books and explore the community capabilities within them.
② Reading and sharing picture books: Introduces methods for reading and sharing picture books with students.
③ Community play steps 1 to 4: Explain community play step by step, starting from step 1.
④ One more fun activity! Learn about other fun activities.
ㆍ50 community games you can do in the classroom, with step-by-step instructions
ㆍ50 community-themed picture books recommended by the Picture Book Lovers Teachers Association
Society is becoming more diverse and complex.
In a society where distinctions between regions, nations, and races are becoming more blurred and integrated, the ability to accept others as they are with open and inclusive values and attitudes is becoming increasingly important.
Wherever people gather, conflicts arise due to their differences.
Even in schools, conflict situations can easily be observed because individuals with their own characteristics come together to form communities called classes, grades, and schools.
The capacity required at this time is community capacity.
Community competency refers to the desirable thinking and behavioral abilities that an individual must possess as a member of a community, and these competencies are demonstrated through collaboration and communication skills, sharing and consideration, sincerity and rule-abidingness, and leadership.
『Picture Book Community Play 50!』 is a book that teaches children born in an era where 'I' is valued the importance of 'you' and 'us' through play based on their own value.
It contains 50 specific play methods that can help you learn community skills in schools in an easy and meaningful way.
Community skills foster self-defense and consideration for others, while also fostering social skills, responsibility, and problem-solving abilities, ultimately enhancing children's emotional stability and happiness.
This book is even more trustworthy because it was created by selecting 50 picture books centered on "community capacity" by the Picture Book Lovers Teachers Association, conducting classes with students, and repeatedly revising the community play method.
Those who know how to play well and collaborate well together are the future leaders! Let's start practicing the 50 community games in this book right now!
[Picture Book Community Play 50: Why Read?]
1.
50 community-themed picture books recommended by current elementary and middle school teachers!
When children are struggling with friendships or when their minds are not aligned, we recommend 50 picture books that will change the classroom atmosphere just by reading them.
The topics chosen were community competencies, namely collaboration and communication skills, sharing and consideration, sincerity and compliance with rules, and leadership.
2.
50 Community Games Developed in Schools
It provides detailed guidance on 50 play methods developed in schools to convey community competencies in an easy and meaningful way.
It provides many ideas and methods, especially for teachers who want to make community play more meaningful in the classroom.
3.
A Step-by-Step Guide for Teachers Who Want to Build Community Capacity
This is a guidebook for community play written with consideration for both the teacher who guides and the students who play.
Developed by teachers who are well-versed in the strengths and characteristics of school settings, it is organized in a friendly and meticulous manner so that you can open it and follow along right away.
4.
Books that foster social skills and emotional stability
Why are so many children struggling emotionally at school these days? This article is for teachers concerned about the social skills and emotional stability that impact children's school life! Children develop emotional stability through play, which impacts their overall school life, including academic performance.
5.
A book that understands the hearts of children who want to play together
Children who play together are happier than children who play alone.
Children want to play together, but they don't know how to play together.
At this time, the teacher's play suggestions provide children with an opportunity to naturally feel and learn collaboration, communication skills, sharing, and consideration.
[Reading Picture Books and Community Play: How to Do It?]
① Introduction to community play: Read picture books and explore the community capabilities within them.
② Reading and sharing picture books: Introduces methods for reading and sharing picture books with students.
③ Community play steps 1 to 4: Explain community play step by step, starting from step 1.
④ One more fun activity! Learn about other fun activities.
GOODS SPECIFICS
- Date of issue: April 9, 2025
- Page count, weight, size: 304 pages | 170*240*30mm
- ISBN13: 9791193693315
- ISBN10: 1193693314
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