
Power Real-Life Baduk 7 Hwajeom and 3-San Master
Description
Book Introduction
Power Real-World Go Series, Episode 7
Fire point and the 3-three masters
: Learn how to strategically utilize your ears through the 3-step invasion and defense.
A compilation of effective management techniques for the three strategic points of Baduk.
Where the tyranny of the upper class meets the sorrow of the lower class, where the power of the upper class intersects with the helplessness of the lower class? Where is that place? It's the 33rd, slightly hidden from view.
3-3 is definitely a strategic point.
It is not only a center for securing practical gains, but also a point of contention in the event of a battle.
As the popularity of fire point formation increases, the importance of the 3-three is further emphasized.
This is because the effective management of the 3-three, which are the weak points of the fire point, often becomes the key to victory.
Especially in hand-to-hand Go, the point called 3-3 is always a headache for beginners.
No matter how many moves you 'smear' on the edge of the fire, you will often end up losing the game due to Sangsu's persistent 3-3 invasion.
Indeed, without mastering the 3-three, it would be difficult to confidently play a game of Go, whether it be a match or a hand-to-hand game.
In running a game of Go, the 3-three, whether it is a fire point or a small stone, plays a strategically crucial role.
It may even determine the fate of the board.
『Power Practical Baduk 7: Hwajeom and 3-Sam Master』 is a compilation of effective management methods for the 3-Sam, a key point in Baduk.
Fire point and the 3-three masters
: Learn how to strategically utilize your ears through the 3-step invasion and defense.
A compilation of effective management techniques for the three strategic points of Baduk.
Where the tyranny of the upper class meets the sorrow of the lower class, where the power of the upper class intersects with the helplessness of the lower class? Where is that place? It's the 33rd, slightly hidden from view.
3-3 is definitely a strategic point.
It is not only a center for securing practical gains, but also a point of contention in the event of a battle.
As the popularity of fire point formation increases, the importance of the 3-three is further emphasized.
This is because the effective management of the 3-three, which are the weak points of the fire point, often becomes the key to victory.
Especially in hand-to-hand Go, the point called 3-3 is always a headache for beginners.
No matter how many moves you 'smear' on the edge of the fire, you will often end up losing the game due to Sangsu's persistent 3-3 invasion.
Indeed, without mastering the 3-three, it would be difficult to confidently play a game of Go, whether it be a match or a hand-to-hand game.
In running a game of Go, the 3-three, whether it is a fire point or a small stone, plays a strategically crucial role.
It may even determine the fate of the board.
『Power Practical Baduk 7: Hwajeom and 3-Sam Master』 is a compilation of effective management methods for the 3-Sam, a key point in Baduk.
- You can preview some of the book's contents.
Preview
index
Part 1: Basic Theory
Chapter 1: Intrusion and Handling Methods (Basic)
Block the important part of type 1 17
20 Double-Draws to Save Player 2
Rear cutoff 23, refusing the 3-type order
26 two-point head that aims at both sides of type 4
5th Modern Sense Day of the Year, Haengma 28
Type 6: We must select a player! 32
Point 34 is the direction of blocking the 7th type.
36 Stretching Techniques for Taking on a Type 8 Player
Give the 9th part and make the other side thicker. 39
How to Deal with a Strong Type 10 Opponent 41
11-type small lifesaver 44
12 Types: Inevitable Heaven and Earth Defeat 46
It's important to know how to save type 13. 49
Chapter 2, Section 3, Intrusion and Handling Methods (Standard Type)
55 in receiving the first date
59 in receiving one space of type 2
61 in receiving the 3rd eye shepherd
Basic form of the 4-type one-space attack 64
Type 5 3-link + one-space pincer attack 67
Variant 69 of the 6-type single-space attack
7-type single-space pincer attack vs. double-crossing (1) 72
8-type single-space pincer attack vs. double-crossing (2) 76
79 in the 9-type folding go low-height
82 in the 10-type folding baduk high double-legged game
Basic type 85 of the 11-type double-headed sling
12-type double-sided high-pitched double-crossing (1) 87
Type 13, two-chamber high pincer attack, double-crossing (2) 90
Chapter 3: Intrusion and Handling Methods (Applied)
When to block type 1 95
When to hand over type 2 97
Punish the 3rd type of irrational number 99
Type 4: Enduring is the Best 103
Type 5: Ambiguous 105
Type 6 When I was strong 108
112 when the opponent is strong
8 types when equal to each other 115
Type 9 Special 2-stage infiltration 119
Type 10 Directional Sense and Player Battle 122
125 When trying to destroy a tower that was built with 11 types of effort
Intrusion using the 12-type bench 132
13-type one-space + garlic type 138
144 in 14-type small wood daily hardening
148 in 15-type small wooden block
151 in 16-type small tree eye hardening
Chapter 4, Section 33: The Art of Defense
157 in Type 1 daily hardening
161 in type 2 eyelid hardening
164 in 3-section layout
4-type defense and Norimsu's two-birds-with-one-stone defense 166
Type 5: Combatant of Offense and Defense 169
Type 6: Shorten your stride in weak areas 171
173 Padlock defense guarding both sides of the 7th form
Chapter 5, Chapter 33: The life and death of those around you
Type 1: Repeated "Wet and Heavy" Strikes 177
Type 2: One Life-or-Death Wetness 179
The essence of the vital point of 3-type 2·1 181
Type 4: You can't die sitting down! 183
The Secret of the 5th Form, 1st Line Descending (1) 185
The Secret of the 6th Form, 1st Line Descending (2) 187
The Secret of the 7th Form, 1st Line Descending (3) 189
Punish the Tyranny of the 8th Constant 191
194 lives on a single 9-type rear-facing gun
Model 197 of the 10-type perpetual-pattern
The Difference Between Half-Life and Full-Life Type 11 199
The Secret to Responding to the 12-Type Regular's Overkill 201
Eyes that find the vital points of the 13-shaped body 203
14-type back attack, one difference in life or death 205
The Secret of the 15th Type 1 Line (4) 207
Find the vital points of the 16-type left-right type 211
17th Type 1st Line Jumping Skill (1) 213
18-type first-line jumping trick (2) 215
Principle of the 19th Form Match 217
Save the 20-type single 219
Punish the 21-type Sangsu's tantrum 221
Investigate the 22-type constant's hand removal 223
Type 23 Eye Pressure Points and Preemptive Action 225
24-type foolishness mocked 227
Tragedy of the 25-type self-inflicted wound 229
Rest practice problems
Problem 01: Direction Test 231
Problem 02: How to Eliminate Tricks 233
Problem 03: Correct orthodox procedure 235
Problem 04: Investigate the Mistake 237
Problem 05: Sense of Direction 239
Problem 06: Blind Spots in Matching 241
Problem 07: Escape the trap 243
Problem 08 Escape Operation 245
Part 2: Practical Applications
Chapter 1: Pro's Firefighting Strategy, Part 1 (The 3-Three Invasion Techniques and Opportunities)
Elements of the Early Battle of Type 1 251
Hurry up and get to the place where you can get to the 2nd level in one go. 255
Type 3: The Unmissable Invasion Timing 260
The starting point of the 4th private sector operation 264
269 quick reflexes that punished Type 5 fruit trees
Maximizing Efficiency with 6-Piece Seats and Axles 274
Type 7 Garlic Cream with a Taste 279
283 Counterattack Cuts Against the 8th Order
287 Bait Drops to Balance the 9-Type Trend
The Secret of Response to Player 10's Handling 291
295 Response to Unraveling the 11th Attack
Chapter 2: Pro's Firefighting Strategy, Part 2 (Countermeasures against the 3-Three Invasion)
Type 1: Concise and Mahayana 3-Three Treatments 301
307 Efficient Response to Open the Opposite Side of Type 2
Temporary measures for the 3rd generation of the trend-setting store 313
Response 317, considering follow-up measures for the Type 4
Type 5: Secure 'Practicality + Stability' 321
325. A strong countermeasure to keep the 6th type forces in check.
7. Aim for attack rather than profit. 329
When to pass and block type 8 (1) 333
Type 9: Which way should I cut it? 339
When to pass and when to block type 10 (2) 344
11th Type's unexpected attachment to Woohyung 349
Tie up Son Goku's quick feet, Part 12, Part 353
Concise handling that emphasizes the 13th type trend 357
Type 13 Effective Perimeter Blockade 361
Chapter 3: Pro's Firepoint Strategy, Part 3 (Life or Death Around the 3-Three)
Pulse 367 of the sense of pursuing the first type of self-inflicted wound
The 3rd Invasion, a critical point of the 2nd attack, 373
The Tragedy of Type 3's Excessive Greed 378
383 specimens of the fourth-generation pre-column horse
5th type's ultimate skill, consecutive hits 389
6-type quicksand, a fatal vital point 393
The 397th fatal mistake that led to the 7th type of error
Type 8 Hidden Ending Demon 403
The Tragedy of the Nine-Year-Olds' Complacency 407
Chapter 4: Ama's Firepoint Strategy Clinic
413. Put a number to save the Type 1 landing point.
Don't force a low crawl on the 2nd type. 415
The Tragedy of Type 3 Deficiency of the Great Canal 417
Type 4: Falling for Your Own Tricks 419
If the direction of the 5th type is wrong, only the skin will remain. 421
6. No matter how many stakes you drive, it's still a house of cards. Example 423
I'll give you a generous 7th grade? 425
Type 8: Take the initiative while giving what you have to give 427
If you follow the 9th hand, you will fall greatly. 429
Type 10's "Dengdal" behavior is difficult! 431
Comprehensive Problems (Next 20 Hansu Problems)
Problem 01: The direction of blocking is life (1) 435
Problem 02: The direction of blocking is life (2) 437
Chapter 1: Intrusion and Handling Methods (Basic)
Block the important part of type 1 17
20 Double-Draws to Save Player 2
Rear cutoff 23, refusing the 3-type order
26 two-point head that aims at both sides of type 4
5th Modern Sense Day of the Year, Haengma 28
Type 6: We must select a player! 32
Point 34 is the direction of blocking the 7th type.
36 Stretching Techniques for Taking on a Type 8 Player
Give the 9th part and make the other side thicker. 39
How to Deal with a Strong Type 10 Opponent 41
11-type small lifesaver 44
12 Types: Inevitable Heaven and Earth Defeat 46
It's important to know how to save type 13. 49
Chapter 2, Section 3, Intrusion and Handling Methods (Standard Type)
55 in receiving the first date
59 in receiving one space of type 2
61 in receiving the 3rd eye shepherd
Basic form of the 4-type one-space attack 64
Type 5 3-link + one-space pincer attack 67
Variant 69 of the 6-type single-space attack
7-type single-space pincer attack vs. double-crossing (1) 72
8-type single-space pincer attack vs. double-crossing (2) 76
79 in the 9-type folding go low-height
82 in the 10-type folding baduk high double-legged game
Basic type 85 of the 11-type double-headed sling
12-type double-sided high-pitched double-crossing (1) 87
Type 13, two-chamber high pincer attack, double-crossing (2) 90
Chapter 3: Intrusion and Handling Methods (Applied)
When to block type 1 95
When to hand over type 2 97
Punish the 3rd type of irrational number 99
Type 4: Enduring is the Best 103
Type 5: Ambiguous 105
Type 6 When I was strong 108
112 when the opponent is strong
8 types when equal to each other 115
Type 9 Special 2-stage infiltration 119
Type 10 Directional Sense and Player Battle 122
125 When trying to destroy a tower that was built with 11 types of effort
Intrusion using the 12-type bench 132
13-type one-space + garlic type 138
144 in 14-type small wood daily hardening
148 in 15-type small wooden block
151 in 16-type small tree eye hardening
Chapter 4, Section 33: The Art of Defense
157 in Type 1 daily hardening
161 in type 2 eyelid hardening
164 in 3-section layout
4-type defense and Norimsu's two-birds-with-one-stone defense 166
Type 5: Combatant of Offense and Defense 169
Type 6: Shorten your stride in weak areas 171
173 Padlock defense guarding both sides of the 7th form
Chapter 5, Chapter 33: The life and death of those around you
Type 1: Repeated "Wet and Heavy" Strikes 177
Type 2: One Life-or-Death Wetness 179
The essence of the vital point of 3-type 2·1 181
Type 4: You can't die sitting down! 183
The Secret of the 5th Form, 1st Line Descending (1) 185
The Secret of the 6th Form, 1st Line Descending (2) 187
The Secret of the 7th Form, 1st Line Descending (3) 189
Punish the Tyranny of the 8th Constant 191
194 lives on a single 9-type rear-facing gun
Model 197 of the 10-type perpetual-pattern
The Difference Between Half-Life and Full-Life Type 11 199
The Secret to Responding to the 12-Type Regular's Overkill 201
Eyes that find the vital points of the 13-shaped body 203
14-type back attack, one difference in life or death 205
The Secret of the 15th Type 1 Line (4) 207
Find the vital points of the 16-type left-right type 211
17th Type 1st Line Jumping Skill (1) 213
18-type first-line jumping trick (2) 215
Principle of the 19th Form Match 217
Save the 20-type single 219
Punish the 21-type Sangsu's tantrum 221
Investigate the 22-type constant's hand removal 223
Type 23 Eye Pressure Points and Preemptive Action 225
24-type foolishness mocked 227
Tragedy of the 25-type self-inflicted wound 229
Rest practice problems
Problem 01: Direction Test 231
Problem 02: How to Eliminate Tricks 233
Problem 03: Correct orthodox procedure 235
Problem 04: Investigate the Mistake 237
Problem 05: Sense of Direction 239
Problem 06: Blind Spots in Matching 241
Problem 07: Escape the trap 243
Problem 08 Escape Operation 245
Part 2: Practical Applications
Chapter 1: Pro's Firefighting Strategy, Part 1 (The 3-Three Invasion Techniques and Opportunities)
Elements of the Early Battle of Type 1 251
Hurry up and get to the place where you can get to the 2nd level in one go. 255
Type 3: The Unmissable Invasion Timing 260
The starting point of the 4th private sector operation 264
269 quick reflexes that punished Type 5 fruit trees
Maximizing Efficiency with 6-Piece Seats and Axles 274
Type 7 Garlic Cream with a Taste 279
283 Counterattack Cuts Against the 8th Order
287 Bait Drops to Balance the 9-Type Trend
The Secret of Response to Player 10's Handling 291
295 Response to Unraveling the 11th Attack
Chapter 2: Pro's Firefighting Strategy, Part 2 (Countermeasures against the 3-Three Invasion)
Type 1: Concise and Mahayana 3-Three Treatments 301
307 Efficient Response to Open the Opposite Side of Type 2
Temporary measures for the 3rd generation of the trend-setting store 313
Response 317, considering follow-up measures for the Type 4
Type 5: Secure 'Practicality + Stability' 321
325. A strong countermeasure to keep the 6th type forces in check.
7. Aim for attack rather than profit. 329
When to pass and block type 8 (1) 333
Type 9: Which way should I cut it? 339
When to pass and when to block type 10 (2) 344
11th Type's unexpected attachment to Woohyung 349
Tie up Son Goku's quick feet, Part 12, Part 353
Concise handling that emphasizes the 13th type trend 357
Type 13 Effective Perimeter Blockade 361
Chapter 3: Pro's Firepoint Strategy, Part 3 (Life or Death Around the 3-Three)
Pulse 367 of the sense of pursuing the first type of self-inflicted wound
The 3rd Invasion, a critical point of the 2nd attack, 373
The Tragedy of Type 3's Excessive Greed 378
383 specimens of the fourth-generation pre-column horse
5th type's ultimate skill, consecutive hits 389
6-type quicksand, a fatal vital point 393
The 397th fatal mistake that led to the 7th type of error
Type 8 Hidden Ending Demon 403
The Tragedy of the Nine-Year-Olds' Complacency 407
Chapter 4: Ama's Firepoint Strategy Clinic
413. Put a number to save the Type 1 landing point.
Don't force a low crawl on the 2nd type. 415
The Tragedy of Type 3 Deficiency of the Great Canal 417
Type 4: Falling for Your Own Tricks 419
If the direction of the 5th type is wrong, only the skin will remain. 421
6. No matter how many stakes you drive, it's still a house of cards. Example 423
I'll give you a generous 7th grade? 425
Type 8: Take the initiative while giving what you have to give 427
If you follow the 9th hand, you will fall greatly. 429
Type 10's "Dengdal" behavior is difficult! 431
Comprehensive Problems (Next 20 Hansu Problems)
Problem 01: The direction of blocking is life (1) 435
Problem 02: The direction of blocking is life (2) 437
Publisher's Review
Master the magic of the fire point and the surrounding 3-three.
Part 1, 'Basic Theory', covers everything about the 3-three from the perspective of basic theory, including the techniques and countermeasures for the 3-three invasion, the techniques of the 3-three defense, and the life and death situation surrounding the 3-three.
At the end of Part 1, there are simple practice problems to allow for review and a time to catch your breath.
Part 2, 'Practical Application', focuses on how to put the theories learned in Part 1 into practice.
In Chapter 1, the timing and techniques of the 3-three invasions were discussed from the perspective of the intruder, and in Chapter 2, the defensive position was discussed as a countermeasure to the 3-three invasions.
Chapter 3 mainly deals with the life and death issues surrounding the 33rd person, which appear in the middle and end of the story.
Lastly, we included a 'comprehensive problem' that tests the magic know-how around the fire point and the 3-three, aiming for a synergy effect in improving stamina.
Overall, we have tried to organize it systematically and colorfully to increase the learning effect while stimulating the reader's interest.
This book can be an opportunity for beginners and intermediate level players who have been struggling with the use of fire points and 3-three to gain confidence.
Part 1, 'Basic Theory', covers everything about the 3-three from the perspective of basic theory, including the techniques and countermeasures for the 3-three invasion, the techniques of the 3-three defense, and the life and death situation surrounding the 3-three.
At the end of Part 1, there are simple practice problems to allow for review and a time to catch your breath.
Part 2, 'Practical Application', focuses on how to put the theories learned in Part 1 into practice.
In Chapter 1, the timing and techniques of the 3-three invasions were discussed from the perspective of the intruder, and in Chapter 2, the defensive position was discussed as a countermeasure to the 3-three invasions.
Chapter 3 mainly deals with the life and death issues surrounding the 33rd person, which appear in the middle and end of the story.
Lastly, we included a 'comprehensive problem' that tests the magic know-how around the fire point and the 3-three, aiming for a synergy effect in improving stamina.
Overall, we have tried to organize it systematically and colorfully to increase the learning effect while stimulating the reader's interest.
This book can be an opportunity for beginners and intermediate level players who have been struggling with the use of fire points and 3-three to gain confidence.
GOODS SPECIFICS
- Date of issue: February 5, 2024
- Page count, weight, size: 476 pages | 153*224*30mm
- ISBN13: 9788978497022
- ISBN10: 8978497020
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